"use strict";
cc._RF.push(module, '116a3ZZoxZHRr/zc0Z7v9TZ', 'AssetsManager');
// scripts/AssetsManager.js

"use strict";

var t = require;
var e = module;
var o = exports;
var i;
Object.defineProperty(o, "__esModule", {
  value: !0
}), o.assetBundle = o.assets = o.BundleName = void 0, function (t) {
  t[t.AB = 0] = "AB", t[t.Car = 1] = "Car", t[t.Game = 2] = "Game", t[t.Hall = 3] = "Hall", t[t.Role = 4] = "Role", t[t.XIE = 5] = "XIE", t[t.resources = 6] = "resources";
}(i = o.BundleName || (o.BundleName = {})), o.assets = {
  bronzeGrade: "UI/champion/bronze",
  silverGrade: "UI/champion/silver",
  goldGrade: "UI/champion/gold",
  platinumGrade: "UI/champion/platinum",
  diamondGrade: "UI/champion/diamond",
  kingGrade: "UI/champion/king",
  superGrade: "UI/champion/super",
  champion: "Prefabs/champion/champion",
  loadingPanel: "prefab/loadingPanel"
}, o.assetBundle = [{
  name: i.AB,
  bundle: null
}, {
  name: i.Car,
  bundle: null
}, {
  name: i.Game,
  bundle: null
}, {
  name: i.Hall,
  bundle: null
}, {
  name: i.Role,
  bundle: null
}, {
  name: i.resources,
  bundle: null
}, {
  name: i.XIE,
  bundle: null
}];

cc._RF.pop();